- The Thalamus logos I enlarged using a photocopier in order to draw the big Thalamus logo (used in Creatures 2 and Winter Camp).
- My initial sketches for the Winter Camp loading screen.
- My notes for the Search for Sharla end sequence.
- A paper design for a SEUCK game called Timelord which my friend and classmate Philip Roberts created some 25 years ago.
- A design for an original strategy game which I cannot for the life of me remember creating.
I also discovered my designs for a game tentatively titled Neutron, which involves balancing out positive and negative charges in order to avoid an overload. Think Citadel meets Paradroid meets "Z" and you might have a rough idea of what the game would be like to play. When Perplexity is done and dusted, perhaps Neutron might be a suitable follow-up project...
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